Revision 389 Army corrections + linux branch synchronisation
Modified: ctp2_code\gs\gameobj\ArmyData.cpp - Fixed some missing message objects
Modified: ctp2_code\gs\gameobj\armyevent.cpp - relaxed assert, prevented memory leak reports
Linux branch synchronisation
Modified: ctp2_code\gs\gameobj\Army.cpp
Modified: ctp2_code\gs\gameobj\Army.h
Modified: ctp2_code\gs\gameobj\ArmyData.h
Modified: ctp2_code\gs\gameobj\ArmyEvent.h
Modified: ctp2_code\gs\gameobj\ArmyPool.cpp
Modified: ctp2_code\gs\gameobj\ArmyPool.h
Modified: ctp2_code\gs\slic\SlicObject.h - also removed some unused pool functionality
Modified: ctp2_code\gs\slic\slicobject.cpp
Modified: ctp2_code\gs\gameobj\ArmyData.cpp - Fixed some missing message objects
Modified: ctp2_code\gs\gameobj\armyevent.cpp - relaxed assert, prevented memory leak reports
Linux branch synchronisation
Modified: ctp2_code\gs\gameobj\Army.cpp
Modified: ctp2_code\gs\gameobj\Army.h
Modified: ctp2_code\gs\gameobj\ArmyData.h
Modified: ctp2_code\gs\gameobj\ArmyEvent.h
Modified: ctp2_code\gs\gameobj\ArmyPool.cpp
Modified: ctp2_code\gs\gameobj\ArmyPool.h
Modified: ctp2_code\gs\slic\SlicObject.h - also removed some unused pool functionality
Modified: ctp2_code\gs\slic\slicobject.cpp
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