Originally posted by E
and it seems that its the same crash
should I try what ctp2linuxfan suggested? or am I missing something?
and it seems that its the same crash
Code:
0x004cb9c0 [?KillUnitsOverBudget@MilitaryReadiness@@QAEXJAAV?$DynamicArray@VArmy@@@@J@Z + 0x340] 0x004841b4 [??0BattleEvent@@QAE@XZ + 0x4] 0x00501eb3 [?SaveAdvances@MapFile@@QAE_NPAU_iobuf@@@Z + 0x1c3] 0x00482e1b [?armyevent_Initialize@@YAXXZ + 0x1eb] 0x00482eb3 [?armyevent_Initialize@@YAXXZ + 0x283] 0x0084085d [?g_const_token_data@@3PAUTokenData@@A + 0xc0c5] 0x005ba5af [?Serialize@UnitRecord@@QAEXAAVCivArchive@@@Z + 0x49f] 0x005ba546 [?Serialize@UnitRecord@@QAEXAAVCivArchive@@@Z + 0x436] 0x005bb20a [?Serialize@UnitRecord@@QAEXAAVCivArchive@@@Z + 0x10fa] 0x005b8e64 [?ResolveDBReferences@TerrainRecord@@QAEXXZ + 0xa4] 0x005bb068 [?Serialize@UnitRecord@@QAEXAAVCivArchive@@@Z + 0xf58] 0x005bb00b [?Serialize@UnitRecord@@QAEXAAVCivArchive@@@Z + 0xefb] 0x0040efe1 [??0ActorPath@@QAE@JJJJ@Z + 0x51] 0x00407db0 [?InitializeAppDB@CivApp@@QAEJAAVCivArchive@@@Z + 0xa0] 0x00407827 [?New@?$tech_Memory@ULink@?$tech_WLList@PAD@@@@QAEPAULink@?$tech_WLList@PAD@@XZ + 0x7] 0x008adf5c [?g_mapTokenData@@3PAUTokenData@@A + 0x19564] 0x7c816d4f [__onexitbegin + 0x7bd591b7]
Look at these call stacks. And of course ctp2linuxfan's idea should be considerated when you got the debug version running and you still have no idea.
-Martin
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