I'll track any requests that people post here and put it in the first thread.
Some suggestions first
2) More access to adding tabs, windows, buttons instead of just message boxes (it may be tough though)
3) AddSlave (and Add Specialists) (BigMC)
4) ChangeCivilizationName
6) Change City Style
7) AddFood
8) AddScience
I'm not a SLICmaster but from what I've seen these aren't available. I'm sure those familiar with SLIC can think of a lot more.
Some deleted after Martin bashed me for my ignorance
Some suggestions first
2) More access to adding tabs, windows, buttons instead of just message boxes (it may be tough though)
3) AddSlave (and Add Specialists) (BigMC)
4) ChangeCivilizationName
6) Change City Style
7) AddFood
8) AddScience
I'm not a SLICmaster but from what I've seen these aren't available. I'm sure those familiar with SLIC can think of a lot more.
Some deleted after Martin bashed me for my ignorance
To be precise I got the suspicion that all events with optional arguments do not work as advertized, you can call them within the source code but not from slic without slic errors and asserts in the debug version.
Possibly a player array variable numberofroutes or something as well. There are probably others that would help, especially if anyone does want to put in the effort for Civ3esque resources.
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