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  • GRAPHICS: GUI changes with era

    Ok this is just an idea ive thought of, it would be alot of work, but it would add ALOT of atmosphere.

    I was thinking, how about if the GUI (possibly just the main GUI and not ALL sub-menu's) changed in appearance with each era

    e.g.
    Ancient GUI
    Renaissance GUI
    Industrial GUI
    Modern GUI
    Genetic GUI
    Diamond GUI
    (possibly) Transension GUI (for future tech and the rest of the game afterwards)

    Craptivision have attempted this in some way (like when you click on the button to checkup on your spaceship (or watever it is) the GUI is in an ultra modern style which looks really great

    Its just an idea, it would (im sure most agree) look superb. But it is alot of work

    -SMIFFGIG

    P.S. If this idea was generally accepted for a source code addition (maybe if it even meant narrowing it down to 3 eras or something) i would certainly be contributing, I am familiar with both Photoshop and Fireworks (i doubt PsP 7 would really be required )
    Oxygen should be considered a drug
    Tiberian Sun Retro
    My Mod for Tiberian Sun Webmaster of
    http://www.tiberiumsun.com

  • #2
    Then you must talk to me

    I am the only person I know with a mod maker made gui for ctp2 it fits in with the future tech eras.

    Look at my web page for the download of the GUI
    "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
    The BIG MC making ctp2 a much unsafer place.
    Visit the big mc’s website

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    • #3
      This would require a lot work and its not worth the effort right now IMO, but im sure when the time comes theres places we can steal smooth looking pictures from How about Genetic age GUI in the city manager theres tubes full of bubbling (animated) blue goo either side of the window
      Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
      CtP2 AE Wiki & Modding Reference
      One way to compile the CtP2 Source Code.

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      • #4
        I was actually thinking of making civ-specific (or at least region-specific, a la the city styles) GUIs to add that little bit of extra atmoshpere (works great in ST:BotF), but due to the humungous amounts of work either proposal requires and the shortage of artists, I doubt it would really work out.
        Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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        • #5
          Era specific and/or civ specific GUI elements are good ideas ...but maybe for later

          ...I suppose people with no coding ability but graphics ability could start on the idea...
          ·Circuit·Boi·wannabe·
          "Evil reptilian kitten-eater from another planet."
          Call to Power 2 Source Code Project 2005.06.28 Apolyton Edition

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          • #6
            I must say i prefer the idea of era specific GUI's, because then if theres any modding done, the different era styles will be more suited to new ideas, like a space mod or a medieval scenario etc etc. That way the work gets used again. Basically its more flexible.
            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
            CtP2 AE Wiki & Modding Reference
            One way to compile the CtP2 Source Code.

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