We aren't slowing the early game down... what we are suggesting here is that
The intent certainly isn't to slow down the game. Average production will remain about the same... and Settler costs probably reduced (which might speed the game... slightly.)
The intent is to give added importance to early food. Right now its production which is key, pretty much throughout the game.
- The relative difference in production between cities with productive tiles and those without, should be made smaller... I.E. grassland cities shouldn't be massively penalized
- Food (and fertile areas) should be more important in producing and maintaining Settlers
The intent certainly isn't to slow down the game. Average production will remain about the same... and Settler costs probably reduced (which might speed the game... slightly.)
The intent is to give added importance to early food. Right now its production which is key, pretty much throughout the game.
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