Maybe we should be going for 0.5 modifiers all around rather than 1.5's etc?
Well this is only to balance the 2 main supplies of extra resources, tile imps and city imps, once they are balanced we can focus on reducing abudant resources, like Gold (CI upkeep, Diplomacy, Trade) Science (research cost) Production (Unit support, build costs). Unless someone knows a reason to do the balancing afterwards.....
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