Originally posted by Flinx
Did Martin's fix address any of these situations?
Did Martin's fix address any of these situations?
#define k_DBG_ALL 0xffffffff #define k_DBG_NONE 0x00000000 #define k_DBG_INFO 0x00000001 #define k_DBG_AI 0x00000002 #define k_DBG_NET 0x00000004 #define k_DBG_GRAPHICS 0x00000008 #define k_DBG_DATABASE 0x00000010 #define k_DBG_FILE 0x00000020 #define k_DBG_GAMESTATE 0x00000040 #define k_DBG_UI 0x00000080 #define k_DBG_FIX 0x00000100 #define k_DBG_SLIC 0x00000200 #define k_DBG_SCHEDULER 0x00000400 #define k_DBG_SCHEDULER_DETAIL 0x00000c00 #define k_DBG_SCHEDULER_ALL 0x00001c00 #define k_DBG_DIPLOMACY 0x00002000 #define k_DBG_MAPANALYSIS 0x00004000
if (g_civPaths->FindFile(dirID, s1, s) != NULL) { if(dirID==C3DIR_AIDATA){ DPRINTF(k_DBG_FILE, ("dirID= %d, %s\n",dirID,s)); }
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