I'll probably move the growth turns to where conversion loss is, and put conversion loss next to franchise loss.
That still leaves some space left though. Got any ideas?
I was thinking of expanding the city view right, but I don't know how it works yet, whether it would stretch and zoom in more or what.
That still leaves some space left though. Got any ideas?
I was thinking of expanding the city view right, but I don't know how it works yet, whether it would stretch and zoom in more or what.
When I exit the game, while the city manager, or the build manager is still open, I get an access violation. Both point to this line in aui_region.cpp:
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