Originally posted by J Bytheway
The command is something like svn switch --relocate OLD_REPOS NEW_REPOS. See svn help switch for more details.
The command is something like svn switch --relocate OLD_REPOS NEW_REPOS. See svn help switch for more details.
Possibly, if you used a lossy encoding for the screenshot, but I doubt you would have. I am interested to note that the red channel looks much worse than the other two.
Does gdb not handle asm well? Generally I attack segfaults first with gdb and (if that fails) with valgrind. I never tried running CTP2 under valgrind, though - it might be excruciatingly slow.
There is no difference in the asm code of the linux branch to the trunk. So if trunk works fine when drawing non FOW tiles the bug has to be in my translation. So is all fine in trunk compiled under MSC?
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