Revision 300
Anet library update, containing:
ctp2_code\ctp\anet2.map
ctp2_code\ctp\anet2d.dll
ctp2_code\ctp\anet2d.map
ctp2_code\ctp\dll\net\winets2.dll
ctp2_code\ctp\dll\net\winets2.map
ctp2_code\ctp\dll\net\winets2d.dll
ctp2_code\ctp\dll\net\winets2d.map
ctp2_code\ctp\dll\net\wipx2.dll
ctp2_code\ctp\dll\net\wipx2d.dll
ctp2_code\ctp\dll\net\wudplan.dll
ctp2_code\ctp\dll\net\wudplan.map
ctp2_code\ctp\dll\net\wudpland.dll
ctp2_code\ctp\dll\net\wudpland.map
ctp2_code\libs\anet\h\*.h (34 files)
ctp2_code\libs\anet\win\dll\anet2.dll
ctp2_code\libs\anet\win\dll\anet2.map
ctp2_code\libs\anet\win\dll\anet2d.dll
ctp2_code\libs\anet\win\dll\anet2d.map
ctp2_code\libs\anet\win\dll\winets2.dll
ctp2_code\libs\anet\win\dll\winets2.map
ctp2_code\libs\anet\win\dll\winets2d.dll
ctp2_code\libs\anet\win\dll\winets2d.map
ctp2_code\libs\anet\win\dll\wipx2.dll
ctp2_code\libs\anet\win\dll\wipx2d.dll
ctp2_code\libs\anet\win\dll\wloop2.dll
ctp2_code\libs\anet\win\dll\wloop2d.dll
ctp2_code\libs\anet\win\dll\wmodem2.dll
ctp2_code\libs\anet\win\dll\wmodem2d.dll
ctp2_code\libs\anet\win\dll\wserial2.dll
ctp2_code\libs\anet\win\dll\wserial2d.dll
ctp2_code\libs\anet\win\dll\wudplan.dll
ctp2_code\libs\anet\win\dll\wudplan.map
ctp2_code\libs\anet\win\dll\wudpland.dll
ctp2_code\libs\anet\win\dll\wudpland.map
ctp2_code\libs\anet\win\lib\anet2.lib
ctp2_code\libs\anet\win\lib\anet2d.lib
ctp2_code\libs\anet\win\lib\dp2.lib
ctp2_code\libs\anet\win\lib\dp2d.lib
We should make it a rule that you are not allowed to commit changes that do not compile without errors. And it would be even better if you give your design some thought first. It strikes me as odd to define a bitwise-and operator all by itself. If you think you need the bitwise-and, you will probably need the bitwise-or and bitwise-complement as well.
Anet library update, containing:
- The Anet 0.10 header files, with the comments and copyright notices that were stripped in the source code release.
- The (VC6) recompiled DLLs, with the fix for the MP game hosting problem with Windows XP.
ctp2_code\ctp\anet2.map
ctp2_code\ctp\anet2d.dll
ctp2_code\ctp\anet2d.map
ctp2_code\ctp\dll\net\winets2.dll
ctp2_code\ctp\dll\net\winets2.map
ctp2_code\ctp\dll\net\winets2d.dll
ctp2_code\ctp\dll\net\winets2d.map
ctp2_code\ctp\dll\net\wipx2.dll
ctp2_code\ctp\dll\net\wipx2d.dll
ctp2_code\ctp\dll\net\wudplan.dll
ctp2_code\ctp\dll\net\wudplan.map
ctp2_code\ctp\dll\net\wudpland.dll
ctp2_code\ctp\dll\net\wudpland.map
ctp2_code\libs\anet\h\*.h (34 files)
ctp2_code\libs\anet\win\dll\anet2.dll
ctp2_code\libs\anet\win\dll\anet2.map
ctp2_code\libs\anet\win\dll\anet2d.dll
ctp2_code\libs\anet\win\dll\anet2d.map
ctp2_code\libs\anet\win\dll\winets2.dll
ctp2_code\libs\anet\win\dll\winets2.map
ctp2_code\libs\anet\win\dll\winets2d.dll
ctp2_code\libs\anet\win\dll\winets2d.map
ctp2_code\libs\anet\win\dll\wipx2.dll
ctp2_code\libs\anet\win\dll\wipx2d.dll
ctp2_code\libs\anet\win\dll\wloop2.dll
ctp2_code\libs\anet\win\dll\wloop2d.dll
ctp2_code\libs\anet\win\dll\wmodem2.dll
ctp2_code\libs\anet\win\dll\wmodem2d.dll
ctp2_code\libs\anet\win\dll\wserial2.dll
ctp2_code\libs\anet\win\dll\wserial2d.dll
ctp2_code\libs\anet\win\dll\wudplan.dll
ctp2_code\libs\anet\win\dll\wudplan.map
ctp2_code\libs\anet\win\dll\wudpland.dll
ctp2_code\libs\anet\win\dll\wudpland.map
ctp2_code\libs\anet\win\lib\anet2.lib
ctp2_code\libs\anet\win\lib\anet2d.lib
ctp2_code\libs\anet\win\lib\dp2.lib
ctp2_code\libs\anet\win\lib\dp2d.lib
Added '&' operator bugfixes - previous code was untested. Note that this is implemented simply using the C++ '&' operator.
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