Originally posted by J Bytheway
I finally got around to making those changes to the barbarian code.
ctp2_code/gs/gameobj/barbarians.cpp
Changed the algorithm used in SP games to be the same as that used in MP games.
I finally got around to making those changes to the barbarian code.
ctp2_code/gs/gameobj/barbarians.cpp
Changed the algorithm used in SP games to be the same as that used in MP games.
Originally posted by Fromafar
Bug fixes:
Untested: attempt at a solution for the problem that cities don't grow in PBEM.
Bug fixes:
Untested: attempt at a solution for the problem that cities don't grow in PBEM.
Originally posted by Fromafar
Bug fixes:
gs\gameobj\player.cpp
Untested: handled the science update as the population update of the previous post. An attempt at a solution for the problem that researching is useless with PBEM.
Bug fixes:
gs\gameobj\player.cpp
Untested: handled the science update as the population update of the previous post. An attempt at a solution for the problem that researching is useless with PBEM.
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