Originally posted by Fromafar
Bug fix: prevent incorrect city production when pressing F3 after end of turn. Reported by Lui2 for MP. Only tested for SP, where it was reproducible as well.
ui\interface\interfaceevent.cpp
ui\interface\screenutils.cpp
Bug fix: prevent incorrect city production when pressing F3 after end of turn. Reported by Lui2 for MP. Only tested for SP, where it was reproducible as well.
ui\interface\interfaceevent.cpp
ui\interface\screenutils.cpp
If player 1 (the host) finishes its turn, on his screen will be shown player 2 (the client) as active player. On the screen of the client stays the host as activ player and he cant't do no actions. He can only call the buildmanager, and this finishes the turn of player 2, but without the change to do something. And it's again the turn of player 1.
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