The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
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The Apolyton Call to Power 2 Source Code Project: Welcome and Download!
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
"An Outside Context Problem was the sort of thing most civilisations encountered just once, and which they tended to encounter rather in the same way a sentence encountered a full stop" - Excession
Have you read the liscense carefully? It's quite frightening, especially things like:
You agree not to solicit, initiate or encourage any proposal or offer from any person or entity to create any New Game Materials for commercial distribution. You agree to promptly inform Activision in writing of any instances of your receipt of any such proposal or offer.
So if anyone says "Hey, we could sell this." we all have to write a letter to Activision...
Hmmm... A total of 209 folders with 2632 files. I can tell this is going to be complicated (as if we didn't know already ). There's CVS folders everywhere too, but since I know nothing about CVS I don't know what they're doing.
If you don't have CVS installed (and even if you do) I think it's safe to delete all the CVS folders. There should be one CVS folder (with 3 files in it) in each project folder.
Well, I've successfully opened the workspace in MS Visual Studio 6 (It took an a long time to open, though), but I get an unspecified error on the very first file if I try to build it. I was at least hoping for some slightly more explicit problem...
If you decide to make available the use of the New Game Materials created by you to other gamers, you agree to do so solely without charge.
New Game Materials may be created only if such New Game Materials can be used exclusively in combination with the retail version of Call to Power II. New Game Materials may not be designed to be used as a stand-alone product.
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