Just got the scenario, and it looks great. It crashes, though, when I try to load a saved game. I have cradle 1.35, and I'm pretty sure I installed the WOTR stuff correctly, too.
Announcement
Collapse
No announcement yet.
War Of The Ring 1.1
Collapse
X
-
Can you post the save and we can have a look at it, try and find the problem?
Thanks for playing and commenting, btw.Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Comment
-
Originally posted by yaldah
Just got the scenario, and it looks great. It crashes, though, when I try to load a saved game. I have cradle 1.35, and I'm pretty sure I installed the WOTR stuff correctly, too.
-MartinCiv2 military advisor: "No complaints, Sir!"
Comment
-
Got some questions, kaigun...
Did you win or lose - or give up at a certain point because of difficulty, or did you have the game well in hand?
Was it tough/easy?
What difficulty levels were you playing?
Any in-game crashes?
Any additional input would be nice...Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
Comment
-
Ok ive read what i can but im still abit confused, can i just download CRADLE 1.3 (dated - 04/08/02), then 1.35 UPDATE (dated 04/17/03) and be able to play the scenario? I want to have the most upto date version of cradle only, but if its necessary am i only supposed to update with 1.34 UPDATE (dated 04/17/03) to be able to play the scenario? and what about Required 1.34 UPDATE FIX (unzip over 1.34)?
Basically im asking will the scenario work if i install Cradle and update it with,
1.35 UPDATE (dated 04/17/03)
and
1.35b UPDATE FIX (dated 07/18/03)?Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
Comment
-
To play WOTR, you will need
- Modswapper
- Patch
- CRADLE 1.3 (dated - 04/08/02)
(this has 90% of the base graphics tga/sprite files)
and either
- 1.35 UPDATE (dated 04/17/03)
or
- 1.34 UPDATE (dated 04/17/03)
(both 1.34 and 1.35 had converted Cradle to Leonardo's graphics setup in the uniticon.txt file and WOTR uses the same designations - the tga files he created are also part of either of those downloads)
The update fixes are not required - they are txtfile alts to Cradle, and WOTR has its own set of txtfiles.
Make sure you read the installation/readme files.Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
Comment
-
Ok thanks Hex, although i guess i still need the Apolyton Tile File, not sure if thats mentioned in the readmes.
Also the zips on your website,
wotr_txt_03_07.zip
wotr_graphics.ZIP
wotr_readme.zip
have the wrong structure to directly extract to the Call to Power 2 folder, instead they go inside another folder called "Call to Power 2" inside the Call to Power 2 folder, if that makes sense.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
Comment
-
Originally posted by Maquiladora
Ok thanks Hex, although i guess i still need the Apolyton Tile File, not sure if thats mentioned in the readmes.
Also the zips on your website,
wotr_txt_03_07.zip
wotr_graphics.ZIP
wotr_readme.zip
have the wrong structure to directly extract to the Call to Power 2 folder, instead they go inside another folder called "Call to Power 2" inside the Call to Power 2 folder, if that makes sense.Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Comment
-
You shouldn't need it I don't think, unless you're running a city expansion mod along with it.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
Comment
-
When I was setting up Cradle, the folder that contained all of the Cradle files was the ctp2_data folder, so I used that as my top folder in the zipped file.
The scenario folder structure of WOTR required the Call to Power 2 folder as the top folder in the zipped file.
If I had planned ahead while setting up Cradle, (..if I had realized that I would eventually create an actual scenario) I would of used the Call to Power 2 folder in the zipped folder structure for Cradle too.
But sometimes, I'm not too bright...
Originally posted by Maquiladora
Yeah i realised after i downloaded it, i was just wondering why there was a Obelisk on the map, shoulda guessed
Take some time to go through the readmes/unit pdf files and the Great Library.Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
Comment
-
Some gameplay info, as it relates to loading saved gamefiles...
When loading an existing saved gamefile, make sure you launch the War of the Ring 1.1 setup, and then create a new gamefile with the Scenario that you are using, before loading your existing saved file.
The reason why is because each of the 2 main playing options (Rebirth of Gondor, Twilight of Gondor) uses different SLIC files. The default SLIC file for the basic 'War of the Ring' setup is the 'Twilight of Gondor' set of SLICs. When you activate the various sub-scenarios, you activate the SLICs for those options.
So if you simply launch the game and then load a saved file, you may end up using the wrong set of SLICs which could cause problems down the road.Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
Comment
-
Thanks for that tip Hex, i've got the files for LOTR now and hope to have a look this week sometime Prepare for some activity in this thread as i get stuck and mess up my CTP2 files'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
Comment
-
Ok looks good so far, played a few turns on both Hard and easy settings for Gondor.
I noticed a few of the characters start in different locations(depending on the difficulty choice) and once 'Strider' appeared as a different graphic(in the hard game he was a spy graphic - in the easy game he was a legionary type unit). I think the same thing happend with 'Treebeard'(its a shame we dont have an ent sprite).
Those grey tower/monolith things have a little graphic glitch when there is a road built on the square they occupy - the road appears to float in the air halfway up the tower, making a slight impossible object illuson.
I havent played much(its slow going on my P166 with 48MB!- but its not bad considering!), but so far i'm astounded at the level of detail you've all managed to put in this scenario, the Map/units(the dark riders freak my hobbits out!)/names, its all very cool indeed
I'll have some fun! Its quite intimidating at the begining with all the units you control, still i can see that after a few long turns you can set things up nicely.'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
Comment
-
Ok i had a crash to desktop today.
Just before the crash:
I had just tried to attack a black rider fortified near Rivendell with a stack comprising Strider,Frodo,Merry,Pippin and Samwise. It wouldn't let me so i moved my stack south of the black rider.
I ended my turn and on Saurons(bad guys) go i got the crash - the normal windows fault box came up but i clicked a debug option on the box and it launched my Visual Studio 6.0 program.
That gave me the following info:
'Bug in CTP2(may have said .exe on the end?) - 0041f86f mov eax,dword ptr [ecx+38h] '
And the intro character dialogue boxes still get a bit confused from time to time(i started a new game and got the same kind a thing i reported earlier).
I havent had time to replay from my last save to see if i can replicate the crash again, but will report if i can get it again.
I'm quite early in the scenario, maybe about 10-15 turns in. Playing as Gondor with recapturable cities hard level.'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
Comment
Comment