Since I have realized that I won't be able to complete an enjoyable version of my "Modern Times Mod" I decided to make available some stand-alone features for playtesting - one of those is the
Visible Capital feature
which adds to Locutus' capital code the eye-candy of a visible capitol building next to each player's capital city. The basic concept is the same as with VisibleWonders and NaturalWonders.
In "ancient" times an "ancient" capitol is built, in "modern" times (once the player has discovered electricity) the player gets a modern style government building. If someone captures someone else's capital, the capitol turns into a kind of residence for the new governor. If the capital city is destroyed, the capitol turns into ruins.
This feature requires what I call the "MoT-Mod TileFile": It can be downloaded at the URL given above and is entirely compatible with both the original TileFile and the Apolyton TileFile, so no risk in giving it a try .
Visible Capital feature
which adds to Locutus' capital code the eye-candy of a visible capitol building next to each player's capital city. The basic concept is the same as with VisibleWonders and NaturalWonders.
In "ancient" times an "ancient" capitol is built, in "modern" times (once the player has discovered electricity) the player gets a modern style government building. If someone captures someone else's capital, the capitol turns into a kind of residence for the new governor. If the capital city is destroyed, the capitol turns into ruins.
This feature requires what I call the "MoT-Mod TileFile": It can be downloaded at the URL given above and is entirely compatible with both the original TileFile and the Apolyton TileFile, so no risk in giving it a try .
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