Ok I replaced all the pure black and it still crashes. I added back thedeleted frame and nothing. I then went backtothe original sprite fiile and only replaced the idle, death, and the east direction move. I did not delete or add any frames. it still crashed.
I then went into the game and shut animations off. I found that it would still show the first frame of the east move when I moved. I have also placed my other sprite file (with all directions and added and deleted frames) and it works with animations OFF (still showing one frame of differet directions)
so I'm thinking it might be a problem with the sequencing of multidimensional animations. but I thik it doesn't have to do with pure black, maybe the way its saving the sprite file?
I then went into the game and shut animations off. I found that it would still show the first frame of the east move when I moved. I have also placed my other sprite file (with all directions and added and deleted frames) and it works with animations OFF (still showing one frame of differet directions)
so I'm thinking it might be a problem with the sequencing of multidimensional animations. but I thik it doesn't have to do with pure black, maybe the way its saving the sprite file?
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