No, its E's civ3 tiles. It uses those workers to show that a tile improvement is being built. On cradle however, since there is another farm tile(pasture?), it shows up as those workers.
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No, its E's civ3 tiles. It uses those workers to show that a tile improvement is being built. On cradle however, since there is another farm tile(pasture?), it shows up as those workers.
Well done "E"
and good screenie too EPWOxygen should be considered a drug
Tiberian Sun Retro
My Mod for Tiberian Sun Webmaster of
http://www.tiberiumsun.com
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hey, I havent seen any screnshots from the latest mp game!
to stay on topic I'm throwing this old shot ofmy civ3 mod up (I'm nearing completiion on the full mod)
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These are all with the playtest and you can see the Ai is pretty good at handling Navy stuff now and tile improvements. But like me and maq discussed before, although the ai can fight and somewhat coordinate there was never that threat of invasion or frenzy like overwhelming.
a decent shot of renaissance African cities and Spanish cities!
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Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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