The manual reads
Your people are sensitive to military units leaving their cities, and the loss of life in war.
... however, I remain confused by war discontent.
Is war discontent (supposed to be) made worse by having military units within the city?
or
Is war discontent (supposed to be) made better by having military units within the city?
I've tried placing more military units within a city to reduce war discontent but that does not seem to have any effect. The magnitude of unhappiness attributed to war discontent does vary from city to city but I cannot understand the formula that is in effect.
In the govern.txt file the two relevant parameters appear to be:
WarDiscontentMaxUnits
WarDiscontentPerUnit
So in the case of "WarDiscontentMaxUnits 0" does this mean that more than 0 units in a city lead to war discontent in that city?
or
Does this mean that more than 0 units in the field (anywhere in your civilization) will lead to war discontent?
Is it possible that the formula is different for each type of government or is the only difference the two parameters in the govern.txt file mentioned above?
When both:
(i) your military units are put on "At Peace" stance via the Unit Manager and
(ii) you have peace treaties with all other civilizations in the game via the Diplomacy Manager;
then why is it that war discontent is still generated?
To count for/against war discontent, must the military units be within the city walls or just within the dotted line boundary of the city?
Must the military units be fortified or can they be in sentinel or just unfortified stance?
Your people are sensitive to military units leaving their cities, and the loss of life in war.
... however, I remain confused by war discontent.
Is war discontent (supposed to be) made worse by having military units within the city?
or
Is war discontent (supposed to be) made better by having military units within the city?
I've tried placing more military units within a city to reduce war discontent but that does not seem to have any effect. The magnitude of unhappiness attributed to war discontent does vary from city to city but I cannot understand the formula that is in effect.
In the govern.txt file the two relevant parameters appear to be:
WarDiscontentMaxUnits
WarDiscontentPerUnit
So in the case of "WarDiscontentMaxUnits 0" does this mean that more than 0 units in a city lead to war discontent in that city?
or
Does this mean that more than 0 units in the field (anywhere in your civilization) will lead to war discontent?
Is it possible that the formula is different for each type of government or is the only difference the two parameters in the govern.txt file mentioned above?
When both:
(i) your military units are put on "At Peace" stance via the Unit Manager and
(ii) you have peace treaties with all other civilizations in the game via the Diplomacy Manager;
then why is it that war discontent is still generated?
To count for/against war discontent, must the military units be within the city walls or just within the dotted line boundary of the city?
Must the military units be fortified or can they be in sentinel or just unfortified stance?
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