I was just testing combat between exactly the same power units but of different domains, like air vs. ground, sea vs. air etc. and I found something strange.
In sea vs. air, sea would get some kind of advantage and win in the majority of battles, roughly 70-80% of the time.
In air vs. ground, air would again win the most.
In ground vs. sea (in a city), ground would win most.
This is after almost 25 battles of each type, with 6 units on each side with the same attack and defence (30), and no flanking or ranged attacks.
What is going on?
In sea vs. air, sea would get some kind of advantage and win in the majority of battles, roughly 70-80% of the time.
In air vs. ground, air would again win the most.
In ground vs. sea (in a city), ground would win most.
This is after almost 25 battles of each type, with 6 units on each side with the same attack and defence (30), and no flanking or ranged attacks.
What is going on?
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