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  • #16
    Heres my Mordor invasion force
    Attached Files
    "

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    • #17
      Hi EPW,

      This sounds really cool - where did you upload it from?

      What else do you need to play it (modswapper, patch, cradle etc)?

      I'd like to give it a go (I've never got the AE version to run on my laptop so am getting rather bored of SAP)

      Thanks

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      • #18
        You need cradle with the 1.1 patch, along with the scenario. I got it directly from HExagonian, I could upload it if you want.

        I found a game breaking bug however: once you kill Sauron you can't build anything in any of your cities!
        "

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        • #19
          That's some invasion force!

          It's a shame these events don't work though. I'm sure Immortal Wombat understood SLIC better than me, but if you upload it I could take a look to see what might be wrong.

          Would be great to get it working with the Apolyton Edition too, and standalone so it's easier to install.
          Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
          CtP2 AE Wiki & Modding Reference
          One way to compile the CtP2 Source Code.

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          • #20
            Originally posted by hammersfan

            I'd like to give it a go (I've never got the AE version to run on my laptop so am getting rather bored of SAP)

            Thanks
            What happens when you try to run AE?
            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
            CtP2 AE Wiki & Modding Reference
            One way to compile the CtP2 Source Code.

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            • #21
              Mordor has been defeated!
              "

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              • #22
                Originally posted by Maquiladora
                Would be great to get it working with the Apolyton Edition too, and standalone so it's easier to install.
                I'll see what I can do.
                "

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                • #23
                  Good luck
                  Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                  CtP2 AE Wiki & Modding Reference
                  One way to compile the CtP2 Source Code.

                  Comment


                  • #24
                    Maq,

                    Everytime I load the AE scenario, set the start up options and then Launch the game it crashes straight to the desktop - no error messages, no bleeps.

                    I can play the "normal" version with all the latest builds, but not the AE scenario.

                    No-one else seems to have had this problem so I guess the problem lay with my laptop.

                    By the way I've got the Explosiv disc and play on WinXP.

                    Thanks

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                    • #25
                      Here's the scenario:
                      "

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                      • #26
                        Originally posted by EPW
                        I found a game breaking bug however: once you kill Sauron you can't build anything in any of your cities!
                        I would expect that to happen, since the intent is to kill him to win... Game over...

                        Based on the fan interest when I originally posted it, Immortal Wombat and I never cleaned it up - and I do not have SLIC expertise to fix it.

                        From what I recall, most of the actual Cradle tie-in is related to the graphic elements in Cradle. You can check the SLIC list to see which ones are used. It may be that there are no actual Cradle SLICs - I may have labeled all of the pertenint SLICs with the WOTR_ prefix.

                        It still needs some graphics too (like a flying Nazgul)
                        Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
                        ...aisdhieort...dticcok...

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                        • #27
                          Well, I guess that's what happens when one's doesn't have beta testers for three years. How odd.

                          Obviously, I never ran into those bugs while testing; I thought I had checked all the events quite carefully, but debugging has never been my strong suit.

                          Good to hear it's playable though.
                          Concrete, Abstract, or Squoingy?
                          "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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