Hi,
I was wondering if there is or should be a relationship between commerce and science on a city level.
In an AOM game I am playing from time to time, I have several cities with very very good commerce. They do NOT have equally good science though, on the contrary, some of them have very poor science.
This leads me to the conclusion that science is 'calculated' on an empire level, then redistributed proportionally over the various cities. But how is that done? I would expect cities with very good commerce to get more science, but this doesn't seem to be the case, so what parameters does the game use to redistribute science values?
Just a question out of curiosity. If the game handles the calculation of science correctly on an empire level, there's no difference really how much science each city gets since science advances themselves use the empire level values anyway... But I am sometimes worried that science is NOT correctly calculated each time I'm looking at those cities with excellent commerce but poor science. I'm still not sure whether or not this is just the way the game handles science or not.
Tellius
I was wondering if there is or should be a relationship between commerce and science on a city level.
In an AOM game I am playing from time to time, I have several cities with very very good commerce. They do NOT have equally good science though, on the contrary, some of them have very poor science.
This leads me to the conclusion that science is 'calculated' on an empire level, then redistributed proportionally over the various cities. But how is that done? I would expect cities with very good commerce to get more science, but this doesn't seem to be the case, so what parameters does the game use to redistribute science values?
Just a question out of curiosity. If the game handles the calculation of science correctly on an empire level, there's no difference really how much science each city gets since science advances themselves use the empire level values anyway... But I am sometimes worried that science is NOT correctly calculated each time I'm looking at those cities with excellent commerce but poor science. I'm still not sure whether or not this is just the way the game handles science or not.
Tellius
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