Well now that you mention it, I sort removed half the stack in order to attack Vandals. Of course a few turns after I did that the Greeks turned up with a 12 stack. Since theres no road I couldn't get back. Anyways, they had upgraded to hoplites anyways and there wasn't much hope even if it was a full stack, though we would have stood a chance. Forward to Vandals I say! Though that other stack should be dealt with first.....
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Succession Game VIII: Alexander's dead.
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2600- KangXi signs Alliance as well as trade pact w/ the Byzantine
2595?- Byzantine gives us 100 gold...
2580- Greek take the poorly defended Alexandria, losing one unit of seven
KangXi retakes Alexandria, also losing one of seven, but to a larger enemy this time
Greek 7stack spotted outside Larissa
Apolyton approached by 10stack of mongols...
2500- the Byzantine took Larissa, which means A, the good news is we are separated from Greek army but B, Larissa is never to be ours again
2440- Byzantines sneak attack w/ 4stack, which did no damage, but the Greek immediately followed w/ a 7stack attack... they only killed 2of8 garrisoned
2400- KangXi creates senate to determine his successor as he steps down after his health deteriorated from the pains of advancing a weak nation...
there is a cease fire w/ the Byzantine and a peace treaty now, but theey seem to break it every timeAttached Files
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2360 BC Mongols attack Maquiladonia with 7 stack and lose, we lose 3 units from our 8. But it slows down our attack on Vandals and they know it!
2320 BC We meet the Persians by way of them parking a 5 stack next to Maquiladonia.
... and thats it. But its just about setup to attack Vandals with 12 from Maquiladonia once you get a few to defend there as backup. Its make or break time, if we fail to capture it this time it could take another thousand years+ of build up and maybe we should probably look to pick off some Mongol cities instead, since their military is small and known and the Barbs are unknown.Attached FilesCall to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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2200BC- Change of plans, I have a terrible feeling we would lose if we attack Vandals again. I set our sights on the city we founded long ago, Perinthus.
2180BC-Mass riots accross Macedonia....
2160BC- Architechture researched, capitol started in Apolytonia. Set goal to Bronze working, we need hopilites fast or we won't beable to do anything militarily.
The Perians attack Maqualidoria, we destroy their 5 stack and lose nothing.
2140BC- Alexandria is attacked by 5 a 5 stack of Carthaginians, consisting of legions. We win and lose 3 spearman, but legions means that they are two teirs above us militarily.
2100BC-WE CAPTURE PERINTHUS-they had 3 warriors,a slavemaster and an archer, along with SEVEN Coracles. We lose all but a spearman and 2 slingers in the battle.
Barabarians capture the Mongol city of Karakorum.
2060BC- Of course something negative had to happen, the Barbs capture Apolytonia.
2020BC- I recapture Apolytonia.Attached Files"
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Looks like we wont be playing by then I think its better we keep at least 3 people involved.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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Oh no youre not going to start posting pictures in every post like Troll are you?Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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... actually thats really sad
This is the best i could do (epw)
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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i'm back
edit: play after E... settling down you knowLast edited by HuangShang; August 28, 2004, 00:59.
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I want to play but my computer is in storage until my house is finished being built and I move in at the end of october
someone could play for me, my priority is infrastructure...
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