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1st Unofficial Apolyton MP tournament.

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  • #91
    I agree with Maq there should be 2 matches, one as host and one as joining the game.

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    • #92
      Yes lets go with two matches each.

      What about the final? still best of one or any ideas on format? or do we just keep it to 1 game with above sets or maybe best of 3?

      Im ready to start if no one has any objections? Whoever wants to schedule a game with me just let me know.

      At least with the mini league tournament we can play games in any order.

      As I siad unless any objections games start tomorrow (4/4/04) - good luck all.

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      • #93
        Oh, EPW & Daniel, may be an idea for you to both download ICQ, Toni, Maq and I use it our ICQ, my number is: 196169757

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        • #94
          Ok myself and Barley scheduled a game for tomorrow, we will start our tourney game 1 at 7pm gmt.

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          • #95
            Ok good, dont forget to report the result and post the final save game in this thread.

            (i was gonna create a new thread, but i dont want to tempt fate)
            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
            CtP2 AE Wiki & Modding Reference
            One way to compile the CtP2 Source Code.

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            • #96
              When posting the saves/results it might be nice to give a summary of the highlights (or lowlights) of the game.

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              • #97
                i got icq: 239789627
                i don't know how it works though
                "

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                • #98
                  We cant start as we dont have a file with the mods including the correct starting techs and graphs still on… and other changes ive forgot.

                  Can someone post a file we can all use please.

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                  • #99
                    Err sorry we are playing no graphs but need the mod with nothing from ruins and the starting techs.

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                    • Err sorry we are playing no graphs but need the mod with nothing from ruins and the starting techs.

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                      • Directions -

                        Extract to your main CtP2 directory, by default it is something like ... Program Files\Activision\Call To Power 2 and OVERWRITE your old files...

                        Difficulty - Impossible
                        Barbarians - Ruins Only

                        Use ONLY these settings.

                        PS I assume we're all using the English version of CtP2 so there should be no problems.
                        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                        CtP2 AE Wiki & Modding Reference
                        One way to compile the CtP2 Source Code.

                        Comment


                        • PIECE OF ****ING **** DIDNT ATTACH
                          Attached Files
                          Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                          CtP2 AE Wiki & Modding Reference
                          One way to compile the CtP2 Source Code.

                          Comment


                          • Sorry for the double post (cant believe you got in between Maq lol)

                            Should there have been a file attached to your post?

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                            • lol

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                              • Actually theoretically my post shouldnt be in-between looking at the times, it mustve travelled through time, along with that PIECE OF ****
                                Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                                CtP2 AE Wiki & Modding Reference
                                One way to compile the CtP2 Source Code.

                                Comment

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