A few days ago I wrote about the AI automagically knew where my stealth units were. Well, in my latest game last night the Indonesians not only didn't see the stealth units (which, well, they shouldn't anyway) they acted so stupidly it was almost funny. At any given time before emancipation I had at least three slavers walking around their territory. I put three or four clerics there too. Sometimes I didn't even move them after I struck. The AI would either do nothing to find them or wander around aimlessly looking for them. (instead of the smart thing like circling the damn city with another stealth unit.)
I tried an experiment before I quit for the night. I put a cleric and a spy next to one of the coastal cities. Every turn I would do the "end in near" thing. (I moved the spy back one square.) I sent this city into riots THREE times. The AI didn't even bother to try to find and kill the cleric. (We were at war at the time.) The most it did was step out of the city with a pikeman in one direction...the same direction every few times I converted or said sooth to the city.
Its funny, but its kind of a shame that the AI doesn't seem a little smarter at defending itself against those attacks. I mean I've been screwing with the same city for about fifteen turns and hardly moved the cleric! I wonder...if that pikeman is the only unit in the city, can a spy or a cleric walk in to the city if he steps out again?
D4
I tried an experiment before I quit for the night. I put a cleric and a spy next to one of the coastal cities. Every turn I would do the "end in near" thing. (I moved the spy back one square.) I sent this city into riots THREE times. The AI didn't even bother to try to find and kill the cleric. (We were at war at the time.) The most it did was step out of the city with a pikeman in one direction...the same direction every few times I converted or said sooth to the city.
Its funny, but its kind of a shame that the AI doesn't seem a little smarter at defending itself against those attacks. I mean I've been screwing with the same city for about fifteen turns and hardly moved the cleric! I wonder...if that pikeman is the only unit in the city, can a spy or a cleric walk in to the city if he steps out again?
D4
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