<b> Call to Power 1 -- Deity Level Solo Challenge:</b>
Okay, I tried. The best I could do was win it in 181 turns (1450 A.D.) You can do better, I bet. But either way, please post your results here if you try it. If you want, I'll post your results here, too. See below settings to use. Also, you don't have to play it at Deity level. You could try it with the same exact settings at any difficulty level (Chieftain to Deity). That would be interesting, too.
** Note before starting a Deity Level Solo Challenge game, take special note of the "Ruins" setting description to eliminate a bit of the luck factor that happen with "Ruins" gifts. You have to make this change before you start the game, or it won't take effect. Good Luck!
----- Settings -----
Single Player
New Game
Difficulty: Deity
Map Size: Regular (randomized)
Barbarians: Ruins Only
** Ruins: Off Limits -- No Entry (to disable ruins on your initial random map -- modify your C:\drive folder: ctp_data/default/gamedata/const.txt file: Set the RUINS_CHANCE_PER_BOX variable from 1.0 to 0.0)
World Shape: Doughnut World
Rules: Bloodlust - Off; Pollution - On
Number of Civilizations: 5
(1 Human Player, 4 Computer Players)
Map sliders:
Wet/Dry 20%
Warm/Cold 20%
Ocean/Land 30%
Island/Continent 80%
Uniform/Diverse 50%
Few/Many Goods 60%​
Okay, I tried. The best I could do was win it in 181 turns (1450 A.D.) You can do better, I bet. But either way, please post your results here if you try it. If you want, I'll post your results here, too. See below settings to use. Also, you don't have to play it at Deity level. You could try it with the same exact settings at any difficulty level (Chieftain to Deity). That would be interesting, too.
** Note before starting a Deity Level Solo Challenge game, take special note of the "Ruins" setting description to eliminate a bit of the luck factor that happen with "Ruins" gifts. You have to make this change before you start the game, or it won't take effect. Good Luck!
----- Settings -----
Single Player
New Game
Difficulty: Deity
Map Size: Regular (randomized)
Barbarians: Ruins Only
** Ruins: Off Limits -- No Entry (to disable ruins on your initial random map -- modify your C:\drive folder: ctp_data/default/gamedata/const.txt file: Set the RUINS_CHANCE_PER_BOX variable from 1.0 to 0.0)
World Shape: Doughnut World
Rules: Bloodlust - Off; Pollution - On
Number of Civilizations: 5
(1 Human Player, 4 Computer Players)
Map sliders:
Wet/Dry 20%
Warm/Cold 20%
Ocean/Land 30%
Island/Continent 80%
Uniform/Diverse 50%
Few/Many Goods 60%​
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