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!!!! ERROR with med mod beta 5.0 !!!! WES Help me

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  • #31
    Just missed your last post, cruise missiles will work then, but there will be another bug (less serious): it will be possible to attack with them more then once under cetain circumstances (I think when you attack from a square that also contains a city/carrier/sub/cruiser but I could be wrong about one or forget one since I play so little in the later game-periods).
    Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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    • #32
      Thanks everyone for their help. I'll keep checking back often to see if anyone has any suggestions/fixes. For now I'll use the // infront of the cruise missile triggers.

      still a settler

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      • #33
        WOW!!
        Never saw more than 30 posts on the SAME day in the SAME thread!!!
        "When we forge weapons, we also forge war. When we forge tools, we also forge civilization. "

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        • #34
          I just started a new game, brought up the cheat panel and gave myself a cruise missile so that I could bombard an enemy city. The game crashed again. Here is the exact error message :

          Game Obj.cpp Error

          No Such ID 268435515

          Does anyone know what the problem could be, or how to fix it ?

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          • #35
            Take it easy, bro. I addressed your problem as best I could in the 5.0 thread, and sent an email to Locutus to have him address it.
            Btw, sorry to hear about your arms. Mine stop at my shoulders.

            (Oh, that was bad.)

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            • #36
              Hi Ganja, Sorry to hear of all the trouble you are having with the cruise missle thing. What is causing the problem is the slic code that was added to destroy cruise missles after it has attacked once. I'm pretty sure wes will address this problem but for now you could just comment out that part of the code so you won't run into that problem until the fix comes along. It should be in script.slc I do believe. Not to sure.

              ------------------
              Gemini

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              • #37
                Damn Wes beat me by a minute!!!!!!!!!!!


                ------------------
                Gemini

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                • #38
                  It's very strange that you have this error. I just tried it myself and my cruise missile got killed like it was supposed to without any crashes.

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                  • #39
                    I've had an idea that may be completely wrong but is it a case that it only fails when using bombard, or only fails when using attack, due to the different natures of these two attacks.

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                    • #40
                      The cruise missile only uses the bombard. It has a regular attack value of zero, so it can't even attack. So that can't be the problem.

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                      • #41
                        Oh well just an idea.

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                        • #42
                          I did a complete reinstall, even downloaded the med mod again.... but still I get the crash to desktop when using cruise missiles.
                          Has anyone else tried to see if the game crashes on them ? start a new game and use the cheat mode, but make sure you have the latest med mod beta 5.0 download.

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                          • #43
                            Okay, this is an intermittent problem that stems from trying to kill a unit off that is not there any more. It all has to do with the timing of the bombardment and how much time (spaces) is left.

                            The real question is why is this unit a bombardment unit. All missles are designed to attack and not come back. If a unit is only to bombard then that dictates it is able to return and start over. Being used like this means it is no longer a missle but simply an unmanned bomber which should be able to land at an airport, get refitted and take off again.

                            I suggest you keep the missle a missle, or some assemblance of a missle. If you want an unmanned or long-range bomber, make one but don't use the missle for it. Using a unit for something it was not designed for is what got all this cruise missle bug problems started in the first place. There is too many other good uses for the missle.
                            Don,
                            CtPMaps (Hosted by Apolyton)

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                            • #44
                              Skorpion59 - you have made a really good point, but how do you go about changing the cruise missile from being a bombardment to an out right attack ?
                              And why was this changed in the first place ? if infact it ever was.

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                              • #45
                                The problem with the cruise missile attacking not bombarding is that if it attacked it could take out a stack of 9 units with just one cruise missile. Or even capture a city.....

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