Just missed your last post, cruise missiles will work then, but there will be another bug (less serious): it will be possible to attack with them more then once under cetain circumstances (I think when you attack from a square that also contains a city/carrier/sub/cruiser but I could be wrong about one or forget one since I play so little in the later game-periods).
Announcement
Collapse
No announcement yet.
!!!! ERROR with med mod beta 5.0 !!!! WES Help me
Collapse
X
-
I just started a new game, brought up the cheat panel and gave myself a cruise missile so that I could bombard an enemy city. The game crashed again. Here is the exact error message :
Game Obj.cpp Error
No Such ID 268435515
Does anyone know what the problem could be, or how to fix it ?
Comment
-
Hi Ganja, Sorry to hear of all the trouble you are having with the cruise missle thing. What is causing the problem is the slic code that was added to destroy cruise missles after it has attacked once. I'm pretty sure wes will address this problem but for now you could just comment out that part of the code so you won't run into that problem until the fix comes along. It should be in script.slc I do believe. Not to sure.
------------------
Gemini
Comment
-
I did a complete reinstall, even downloaded the med mod again.... but still I get the crash to desktop when using cruise missiles.
Has anyone else tried to see if the game crashes on them ? start a new game and use the cheat mode, but make sure you have the latest med mod beta 5.0 download.
Comment
-
Okay, this is an intermittent problem that stems from trying to kill a unit off that is not there any more. It all has to do with the timing of the bombardment and how much time (spaces) is left.
The real question is why is this unit a bombardment unit. All missles are designed to attack and not come back. If a unit is only to bombard then that dictates it is able to return and start over. Being used like this means it is no longer a missle but simply an unmanned bomber which should be able to land at an airport, get refitted and take off again.
I suggest you keep the missle a missle, or some assemblance of a missle. If you want an unmanned or long-range bomber, make one but don't use the missle for it. Using a unit for something it was not designed for is what got all this cruise missle bug problems started in the first place. There is too many other good uses for the missle.Don,
CtPMaps (Hosted by Apolyton)
Comment
Comment