AI!! AI!! AI!!
Why is it that when you play harder levels, instead of the AI being smarter, you just play on a more uneven playing field? Activision have taken the easy way out, just as MicroProse did with CivII.
CTP should have a variable AI, where the harder the level, the smarter the AI. I thought this would go without saying, and that Activision would correct that particular flaw of CivII, which should also go without saying, but alas, no.
Diplomacy also needs a thorough overhaul, which is why i now only play CTP multiplayer by e-mail (pbem).
Why is it that when you play harder levels, instead of the AI being smarter, you just play on a more uneven playing field? Activision have taken the easy way out, just as MicroProse did with CivII.
CTP should have a variable AI, where the harder the level, the smarter the AI. I thought this would go without saying, and that Activision would correct that particular flaw of CivII, which should also go without saying, but alas, no.
Diplomacy also needs a thorough overhaul, which is why i now only play CTP multiplayer by e-mail (pbem).
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