Ok, I see that the MAX_MOVEMENT has like a # assigned ranging from Leviathan @ 10 to Warrior @ 100 to Fusion Tank @ 800. What does that mean?
Is it to do with certain terrains amounting to certain figures? Perhaps not, because Leviathan lumbers along 1 space at a time. But Fusion gets around pretty well, albeit by the time you have them you should make use of George Jetson's Maglev system
I was wondering if someone could explain this in laymans term's as to what the dimensions of a square are in the game. The Max_Movement (from information gathered in the Call To Power Scenario Design Article by John Bytheway, last updated 2001/09/05 version0.81 which is an immense help i may add!) shows movement (1 turn) (100th of Squares).
I am trying to figure out how that equates as in actual tiles, because 10 for Leviathan doesnt mean 1 and 100 for warrior doesnt mean 10 movements.
Thanks for any/all help!
Troll-Da Wanna-B-Modder!
Is it to do with certain terrains amounting to certain figures? Perhaps not, because Leviathan lumbers along 1 space at a time. But Fusion gets around pretty well, albeit by the time you have them you should make use of George Jetson's Maglev system
I was wondering if someone could explain this in laymans term's as to what the dimensions of a square are in the game. The Max_Movement (from information gathered in the Call To Power Scenario Design Article by John Bytheway, last updated 2001/09/05 version0.81 which is an immense help i may add!) shows movement (1 turn) (100th of Squares).
I am trying to figure out how that equates as in actual tiles, because 10 for Leviathan doesnt mean 1 and 100 for warrior doesnt mean 10 movements.
Thanks for any/all help!
Troll-Da Wanna-B-Modder!
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