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  • #61
    Originally posted by Maquiladora View Post
    No luck. Looks like the game is screwed. I tried attaching and detaching AI's to the English player but all with the same result.

    All I can think of is that HornedFrog changed government, at least that's what seemed to send the AI into meltdown when it tried to.

    Also I saw some players had attacked the neutral player, which wasn't really the point of the scenario it's academic now anyway.
    So I won?



    Ok, great game all

    Was a hoot..one turn here...
    Hi, I'm RAH and I'm a Benaholic.-rah

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    • #62
      Originally posted by Grandpa Troll View Post
      So I won?



      Ok, great game all

      Was a hoot..one turn here...
      The game was quite out of balance but it was still fun, while it lasted.

      I dunno what went wrong. I played it through once (albeit with not as many cities changing hands) and everything was fine in hotseat.
      Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
      CtP2 AE Wiki & Modding Reference
      One way to compile the CtP2 Source Code.

      Comment


      • #63
        BTW I'm sure someone didn't download the scenario, as I had to download it once, so that leaves one who was missing it. Not sure how important it was to have the scenario folder, but still.
        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
        CtP2 AE Wiki & Modding Reference
        One way to compile the CtP2 Source Code.

        Comment


        • #64
          And it will be necessary for the next version I would think.
          "

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          • #65
            Oops. I guess I never downloaded the scenario. I hope I didn't ruin it, it was going well and I wanted to see it through a few more turns at least.

            I attacked the neutral civ and took one city, but just because they were between me and my mortal enemy and my troops needed a way through. Seems like there are 101 ways to pin this one on me . . .

            I've occasionally had PBEM games crash suddenly and no fix seemed possible. But I would have my opponent replay the most recent turn, send me the new save and things would usually work out ok. Since I played the Mexican (neutral countries) turn, I'll open and play it again and send EPW the new save and see if that changes anything.

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            • #66
              Originally posted by thehappies View Post
              Oops. I guess I never downloaded the scenario. I hope I didn't ruin it, it was going well and I wanted to see it through a few more turns at least.

              I attacked the neutral civ and took one city, but just because they were between me and my mortal enemy and my troops needed a way through. Seems like there are 101 ways to pin this one on me . . .
              Not at all. Like you say, games just crash sometimes, especially ones with plenty of things going on. I would like to know why the AI always crashes though.

              Just go for it (this time playing with the scenario folder installed), and see what we get.
              Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
              CtP2 AE Wiki & Modding Reference
              One way to compile the CtP2 Source Code.

              Comment


              • #67
                Originally posted by thehappies View Post
                Oops. I guess I never downloaded the scenario. I hope I didn't ruin it, it was going well and I wanted to see it through a few more turns at least.

                I attacked the neutral civ and took one city, but just because they were between me and my mortal enemy and my troops needed a way through. Seems like there are 101 ways to pin this one on me . . .

                I've occasionally had PBEM games crash suddenly and no fix seemed possible. But I would have my opponent replay the most recent turn, send me the new save and things would usually work out ok. Since I played the Mexican (neutral countries) turn, I'll open and play it again and send EPW the new save and see if that changes anything.


                The Happies

                I could agree to look the other way and side on your behalf for 20GPT and permanent alliance, what sayeth thou on this matter?
                Hi, I'm RAH and I'm a Benaholic.-rah

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                • #68
                  Ok. Sent a retry to EPW. Keep your fingers crossed.

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                  • #69
                    Doesn't work
                    "

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                    • #70
                      Below is a copy of an email I just sent to EPW:
                      ************************************************** ************
                      This time I replayed both my (german) turn and the neutral turn with the scenario installed. For the german turn I didn't do anything, I just opened the turn and saved it. So DO NOT play the turn and pass it on. I just wanted to see if not taking over the neutral city might somehow make things ok again.

                      If it DOES work, let me know and I'll replay the german turn for real. I'll do it the same as before, except I won't take the neutral city.
                      ************************************************** *************
                      Cross your fingers once again folks. Drum roll please . . .

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                      • #71
                        It still didn't work!!

                        I guess we've run out of options.

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                        • #72
                          Originally posted by thehappies View Post
                          It still didn't work!!

                          I guess we've run out of options.
                          Dont worry, as previously stated, CTP is a great game but does have the shadow of mysterious crashes surrounding gameplay that is often inexplicable in nature.

                          Recon game over now, eh gents?
                          Hi, I'm RAH and I'm a Benaholic.-rah

                          Comment


                          • #73
                            I reckon it is Lets hope the next one fares better.
                            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                            CtP2 AE Wiki & Modding Reference
                            One way to compile the CtP2 Source Code.

                            Comment


                            • #74
                              Well, it was a good test. Great work Maq. It seems like the Neutrals may be the culprit. From the beginning you said that the neutrals were crashing unless you opened them and then quickly saved. Perhaps if we eliminate them and let their cities and units be controlled by a non-neutral player that historically had the best relations with them. Just a thought.

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                              • #75
                                I'm working on a new map (with Maq's approval) about twice the size of the old.
                                "

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