I will start with a few I use..please anyone post what they are and what they accomplish!
Thanks
Grandpa Troll
Here is my first:
This allows in this case 16 pw per citizen built per turn...once you have built a granary in a city:
Thanks
Grandpa Troll
Here is my first:
This allows in this case 16 pw per citizen built per turn...once you have built a granary in a city:
Code:
trigger 'AddSILOPW' when(g.player) {
SetPlayer(1, g.player);
i=0;
while (i < player.1.cities) {
SetCityByIndex(1, player.1, i);
if (CityHasBuilding(city, "IMPROVE_SILO")) {
SetPW(player.1, player.1.publicworkslevel + 16 * city.population);
}
i = i + 1;
}
}
)
.
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