I will start with a few I use..please anyone post what they are and what they accomplish!
Thanks
Grandpa Troll
Here is my first:
This allows in this case 16 pw per citizen built per turn...once you have built a granary in a city:
Thanks
Grandpa Troll
Here is my first:
This allows in this case 16 pw per citizen built per turn...once you have built a granary in a city:
Code:
trigger 'AddSILOPW' when(g.player) { SetPlayer(1, g.player); i=0; while (i < player.1.cities) { SetCityByIndex(1, player.1, i); if (CityHasBuilding(city, "IMPROVE_SILO")) { SetPW(player.1, player.1.publicworkslevel + 16 * city.population); } i = i + 1; } }
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