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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by Mathemagician
**(it means you will get turns often enough to get our match done before)** i need 3 hours to play any of my other turns.
3 hours for a turn I am seldom using more than 2 minutes (up to 15-20 minutes in the late game, when it goes high and I am in a hot war).
Maybe that explains why I am placed as number 10 and you higher up
First they ignore you. Then they laugh at you. Then they fight you. Then you win.
Originally posted by TheBirdMan
3 hours for a turn I am seldom using more than 2 minutes (up to 15-20 minutes in the late game, when it goes high and I am in a hot war).
if you like i will send you a turn of this game (turn 206, early Diamond Age)
Originally posted by TheBirdMan
Maybe that explains why I am placed as number 10 and you higher up
you mean because im better or because my losses take longer ?
Baal: "You dare mock me ?"
O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."
in this thread ? i would say all that have at least one game (win or loss) entered for the ladder. except for a few quiet ones (David - to be expected back some time, Mieciofok - probably not to be expected back)
Baal: "You dare mock me ?"
O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."
Originally posted by Mathemagician
hmm havent heard from blackice for a while about our upcoming challenge game. if he changed his mind i might have time for one.
cool ... thanx mathemagician and if birdman doesn't want this turn 206, could you send it to me please ? i'll be really interested in ! i never saw other CTP players games ...
Originally posted by blackgryffin
mathemagician : unable to read your CTP document got a message error : unable to read same game file - load game error ( + a number of alpha digits )
too sad !
tried a reboot of your PC ?
the game has a couple of SLIC modifications, but these should all be included in the save game file, so no compatibility problems. are you using CTP 1.2 ?
Baal: "You dare mock me ?"
O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."
in fact i got a macintosh osX and ... lolololol ... so i don't have to reboot the pc
yes i play CTP 1.2 but if you have some mods or some slic files changes, normal i can't open it
by the way ... i'm looking for to change some txt and slic file for a function i saw in the files of CTP1 but inactive in the game : give, exchange and demand a city ... do u think it's a big deal ??
Originally posted by blackgryffin
in fact i got a macintosh osX and ... lolololol ... so i don't have to reboot the pc
okay, should have said computer (i always think of PC as a computer, else i would say windows - ah whatever)
dont you mac guys reboot anything ?
Originally posted by blackgryffin
yes i play CTP 1.2 but if you have some mods or some slic files changes, normal i can't open it
is that a difference to a PC too ? normally (on a PC at least) slic file changes alone dont corrupt the file.
Originally posted by blackgryffin
by the way ... i'm looking for to change some txt and slic file for a function i saw in the files of CTP1 but inactive in the game : give, exchange and demand a city ... do u think it's a big deal ??
depends if it was actually implemented in the CTP source code. assuming it was, you should be able to just make a backup of your script.slc and incomment those functions that refer to city exchange. however, you would need to select that option inside the game somehow, since it is not part of the diplomatic screen. that could be much more complicated. better ask someone else...
Baal: "You dare mock me ?"
O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."
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