Originally posted by berXpert
Not joking, at the last turns I got SCI 5200 so 1 teach every 2 turns but my invation was with musketers and cavalery.
Remember we allowed in this game the use of wonders, that help a lot... you know Laberynt, Stone Henge, London Exchange, Galileo Telescope. In a game full of goods and using wonders by turn 100 you already had fascism or starting to research mass production.
In this game by turn 100 I still need 9 for communism
And by turn 134 I had just a few new units like 4 Figthers and 8 or 10 marines, well and next turn 1 nuke
Not joking, at the last turns I got SCI 5200 so 1 teach every 2 turns but my invation was with musketers and cavalery.
Remember we allowed in this game the use of wonders, that help a lot... you know Laberynt, Stone Henge, London Exchange, Galileo Telescope. In a game full of goods and using wonders by turn 100 you already had fascism or starting to research mass production.
In this game by turn 100 I still need 9 for communism
And by turn 134 I had just a few new units like 4 Figthers and 8 or 10 marines, well and next turn 1 nuke
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