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  • WB, Pave!

    What's the word on Pacman, anybody?

    And should I send out the e-mail again regarding setting up our 2x2 game Pave, or is Pacman even going to be returning any time soon to play.
    I'm not conceited, conceit is a fault and I have no faults...

    Civ and WoW are my crack... just one... more... turn...

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    • pacman is back and has resumed our 1x1 game so it should be alright to start the 2x2.
      Fruity Oaty Bars! Make a man out of a mouse! Fruity Oaty Bars! Make you bust out of your blouse! Eat them all the time! Let them blow your mind...ohh! Fruity Oaty Bars!

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      • Below I am repeating an earlier post about the match scoring, and about how games are one and lost. I believe that these were the final agreed rules for these particular issues. I think we should codify these in stone at this point.

        If nobody posts here requesting to change this by September 6, I'll add this to the rules in the summary thread.


        Originally posted by checkMate
        Per Math's suggestion -

        Scoring for the "main" match point scoring will be as
        follows.

        2 match points for the winning team in a 2x2 game
        0 match points for the losing team in a 2x2 game
        last man standing counts

        1 match point for the winner in a 1x1 game
        0 match points for the loser in a 1x1 game


        For "tie breaker points" we will operate as follows

        1x1:
        each *9 = 1 point
        win < 100 = 10 points
        win < 150 = 5 points

        2x2
        each *9 1st = 2 points
        each *9 2nd = 1 point
        win < 100 = 10 points
        win < 150 = 5 points

        There is no penalty for resigning.
        In fact the structure encourages resigning at either
        100 or 150.

        The player that wins a *9 should post it on the main league thread. The main super league thread will be started when the matches start.

        Is this scoring objectionable to anyone?

        I have added the following:

        You may win a 1x1 by

        anihlation of your opponent.
        alien race
        4xPG
        or Your opponent resigns.

        All of these give the same point value 1 point

        All of these types of wins are also valid by 2x2
        except that there is no 4xPG in the 2x2.
        Last edited by checkMate; September 3, 2003, 23:57.
        If it ain't broke, find a bigger hammer.

        Comment


        • You may win by 4xPG
          There is no 4xPG in 2x2
          what is PG?
          Fruity Oaty Bars! Make a man out of a mouse! Fruity Oaty Bars! Make you bust out of your blouse! Eat them all the time! Let them blow your mind...ohh! Fruity Oaty Bars!

          Comment


          • PG is the power graph that we use to determine the *9's.

            Here is an example of how 4xPG can be calculated

            Last edited by checkMate; September 4, 2003, 00:36.
            If it ain't broke, find a bigger hammer.

            Comment


            • usually a rule of thumb will do too
              when your opponent agrees you have 4xPG you can rightly claim to have it.

              as for the rating system for super league, checkMate.
              there is one suggestion i would like to make:

              if we left the bonus points for fast wins away, we could use the % or difference value of "won" / "total" or "won" - "not won" as tie-breaker.
              this would also encourage conceding a game early because you only screw up your ratio/difference otherwise.

              just a suggestion.
              if no one cares supporting it, i'll go with the way you described above, checkMate.
              Baal: "You dare mock me ?"
              O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

              Comment


              • Why don't you think it is incentive enough already?
                If you let your opponent rack up *9's, these will weigh agains *9's that you may be racking up against others.
                If you resign early you limit your opponent with or without using a difference. However, the difference is actually slightly better.

                But why does this using a difference link to the fast wins? I think we would want to keep fast win bonus either way?
                If it ain't broke, find a bigger hammer.

                Comment


                • Regarding scoring, it is really only the win/loss column that matters. Isn't the 9* scoring just to try and track how things are going while the game is being played? And possibly for breaking ties (player vs player or team vs team) in the standings?

                  If so, any system that is applied consistently will do. For those who advance the game along with MODs, oh well. The rules are based for those who play the standards.

                  yoda

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                  • The fast wins refer to the extra bonus for winning less than 100 or less than 150 not the MODs.
                    If it ain't broke, find a bigger hammer.

                    Comment


                    • Its kind of sour grapes a little but I really think the *9 scoring is more interesting than the game scoring, but I lost the argument to have the *9 scoring be the paramount scoring for the tournament.
                      If it ain't broke, find a bigger hammer.

                      Comment


                      • Originally posted by checkMate
                        Its kind of sour grapes a little but I really think the *9 scoring is more interesting than the game scoring, but I lost the argument to have the *9 scoring be the paramount scoring for the tournament.
                        agreed.
                        that would have made for more action in the ratings, but it would also have been less meaningful IMO.

                        as for the percentage/difference/bonus issue.
                        it's okay for me to use it.

                        my reasoning was just that:

                        in the current system, you simply give more *9 points to your direct opponent when you dont concede early, whereas in my proposed version you directly hurt your *own* statistics when you dont concede in time.

                        so, the problem with the bonus points is to calculate the percentage/difference in a proper way.

                        just a thought. as i said, if no one jumps in on my side, i'll glady go with what we have.
                        Baal: "You dare mock me ?"
                        O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

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                        • *bumpage*

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                          • I just realized that one bad thing about the 1x1 revenge match is that the player to finish a game gets a lighter load at the same time that his partner gets a hevier load.
                            If it ain't broke, find a bigger hammer.

                            Comment


                            • On the other hand we're all only playing half of our 1x1's at once, lightening all of our loads

                              Comment


                              • I know this has been asked before but,.... Should we find some new players to takeover for Studiocrazyfun?
                                Fruity Oaty Bars! Make a man out of a mouse! Fruity Oaty Bars! Make you bust out of your blouse! Eat them all the time! Let them blow your mind...ohh! Fruity Oaty Bars!

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