The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I think last season with the 1x1's we basically played PBEM Challenge Ladder Rules (as they can count toward it) and as with PBEM C L rules, any can be varied by mutual consent (between adults )
I heard a loud voice, I looked, and there before me was a pale horse! It's rider was named Death, and hades was following close behind him. They were given power over one fourth of the earth to kill by the sword, famine and plague.
Revelation 6:8
i generally like the idea of leaving the specific settings up to the players. but im aware that some of the tie-breaker points might depend on it, so it might not be liked that way (is it ?).
personally i like Deity, max barbarians, ruins (and maybe wonders) ON, piracy/pillage ON, gigantic map and lots of AIs. oh, and donut world of course, which i would really insist on should we have overall binding settings.
Baal: "You dare mock me ?"
O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."
For settings, I am game to try most things. However, my preference would be:
No barbs (ie: no easy source of slaves)
No AI (once again, no easy source of slaves or cities)
wonders optional, but some if not all should be removed
ruins??? is there a way to remove them?
if piracy, then we have to be prepared to reload the games often as caravan counts are always a problem.
diety
huge or larger map
ancient to diamond
pollution off
If pollution is on, then modify for NO disasters.
Someone is going to have to explain how this 9* scoring thing works. With resyncs, how can you tell who is leading?
[QUOTE]No barbs (ie: no easy source of slaves)
No AI (once again, no easy source of slaves or cities)
wonders optional, but some if not all should be removed
ruins??? is there a way to remove them?
if piracy, then we have to be prepared to reload the games often as caravan counts are always a problem.
diety
huge or larger map
ancient to diamond
pollution off
If pollution is on, then modify for NO disasters.[QUOTE]
Is there anything left? Sorry, but that sounds like an extremely boring game. This is supposed to be civ:ctp not chess!
Fruity Oaty Bars! Make a man out of a mouse! Fruity Oaty Bars! Make you bust out of your blouse! Eat them all the time! Let them blow your mind...ohh! Fruity Oaty Bars!
I think it would be good to use the ladder rules for the most part since the players have the most experience with these settings, and will probably be at there best game. If we pick something to far off the ladder settings we are liable to land in somebodies favorite situation which may be unfamiliar to everyone else.
Below is a slightly modified version of the PBEM ladder
standard rules. Players may negotiate any of these settings before the game starts. However, if one of the players wants the standard setting for any given item his will must prevail in the negotiation. Therefore these rules are important and can be enforced by any player.
Now I would like to hear *strong* opinions in this thread about which of the rules should be changed and exactly what they should be changed to. But don't ramble, just list each disputed line one time with your suggested setting. This suggestion will become one of the poll options for the line item. One suggestion per line item please. Make sure your list of suggestions is clear. I.E. seperate your suggested list from the campaigning effort.
Each item that is challenged as stated above will be put up for a three day poll starting Aug 1. The poles will be on a line by line basis of this list below (one poll per line item with the below standard as one option along with all of the alternate suggested options.)
For the wonders line item, suggestions should be in the form of a list encompassing all wonders. I.E. all wonders off. Or all wonders on except for a,b,c.... Or no wonders except for x,y,z...
Should any line item be added to this list?
The list
===============================
Map size: Huge
Map Creation: Random
Difficulty: Diety (changed: this was Emporer in ladder)
Barbarians: Ruins Only
Ruins: Off Limits -- No Entry (to disable ruins on initial random map -- modify ctp_data/default/gamedata/const.txt file -- set RUINS_CHANCE_PER_BOX from 1.0 to 0.0)
Wonders: No Wonders Allowed except for Wormholes and Emancipation. (changed this was *no* wonders in ladder)
Earth World
Bloodlust Off
Pollution On
1x1 Number of Civilizations: 4 (2 Human Players, 2 Computer Players)
2x2 Number of Civilizations: 4 (all human) (added)
Cheats - No cheats. (added to ladder settings)
Farm under city is not a cheat. (added to ladder settings)
Pillaging On (added)
Pirating On (added)
Standard CTP (i.e. no mods) (added)
One note on the no ruins setting. After changing that text file, and generating the map. You can change the text file back to normal. Thr ruins will be permanently off of your map. So the super league game will be free of ruins for the whole game with just the one time modification.
Any new games you start will have ruins if you change the file back.
Originally posted by yoda
What about restarts? The host normally gets the best starting terrain. Who gets to host?
yoda
3rd and 4th slots for human players should be a rule I reckon. ("Host" equates to slot 1, and to a lesser extent slot 2 in pbem). I prefer no restarts, but I would tolerate a "restart within 10 turns of start allowed to be called for by each player twice only", or some such.
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