When I use this function to eliminate a player from the game, all his units
get killed (at the end of the turn), but his cities remain present.
When a military unit of another civ tries to enter one of these cities, the
game crashes.
Any suggestions on how to solve this ?
get killed (at the end of the turn), but his cities remain present.
When a military unit of another civ tries to enter one of these cities, the
game crashes.
Any suggestions on how to solve this ?
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