Can anyone out there please try and reproduce the following problem.
When using destroyers at maximum zoom out (ie the smallest size) they cause two types of problems. Just before combat a second sprite pops up in an adjacent hex (normally this happens when not quite using maximum zoom out). This is the not so drastic problem - the other problem which only seems to occur in the maximum zoomed out is a fatal error and bye bye game.
What I'm trying to find out is whether this is a sprite size problem - (we've recreated using sprites we've created). Or whether its a hardware problem or just another programming problem. At the moment unfortunately Activision don't seem any the wiser - their brand manager finally replied about this saying it 'should be solved' but one of their programmers has contacted me asking to resend details about the crashes (we've sent them 3 or 4 sets of details already but I assume they have binned them - either way doesn't inspire you with confidence on whether this is resolved or not).
If anyone can check this or check one of the Sprites by T Davies and confirm whether or not they get this abend I'd appreciate it. I have a Huscarl unit and an ancient cavalry Javelin man to send in but I need to know whether they are likely to cause any problems.
When using destroyers at maximum zoom out (ie the smallest size) they cause two types of problems. Just before combat a second sprite pops up in an adjacent hex (normally this happens when not quite using maximum zoom out). This is the not so drastic problem - the other problem which only seems to occur in the maximum zoomed out is a fatal error and bye bye game.
What I'm trying to find out is whether this is a sprite size problem - (we've recreated using sprites we've created). Or whether its a hardware problem or just another programming problem. At the moment unfortunately Activision don't seem any the wiser - their brand manager finally replied about this saying it 'should be solved' but one of their programmers has contacted me asking to resend details about the crashes (we've sent them 3 or 4 sets of details already but I assume they have binned them - either way doesn't inspire you with confidence on whether this is resolved or not).
If anyone can check this or check one of the Sprites by T Davies and confirm whether or not they get this abend I'd appreciate it. I have a Huscarl unit and an ancient cavalry Javelin man to send in but I need to know whether they are likely to cause any problems.
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