hi,
I found this on freeciv-dev:
"Jason Short" writes:
> You know that you can have a client watch the AI player directly?
>
> ./civ -a -n foo & ./ser
> /aitoggle foo
> /start
in detail (watch one ai in ai vs ai):
- civserver
- server command: "create badguy"
- civclient -a -n goodguy
- server command: "aitoggle goodguy"
- server command: "start"
You can extend this to watch the 2nd (or more) ai (i.e. on different
computers in a network).
This will be pretty fast though. So if you really want to study the
AI, you need a delay or similar option (like specifying certain "pause"
events, i.e. a city production is changed, or a unit is fighting...).
How can I do this?
IMHO this (along with the answer to my question) should go into
the FAQ and/or user documentation.
thanks,
I found this on freeciv-dev:
"Jason Short"
> You know that you can have a client watch the AI player directly?
>
> ./civ -a -n foo & ./ser
> /aitoggle foo
> /start
in detail (watch one ai in ai vs ai):
- civserver
- server command: "create badguy"
- civclient -a -n goodguy
- server command: "aitoggle goodguy"
- server command: "start"
You can extend this to watch the 2nd (or more) ai (i.e. on different
computers in a network).
This will be pretty fast though. So if you really want to study the
AI, you need a delay or similar option (like specifying certain "pause"
events, i.e. a city production is changed, or a unit is fighting...).
How can I do this?
IMHO this (along with the answer to my question) should go into
the FAQ and/or user documentation.
thanks,
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