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  • sweet ideas

    i think i have some good ideas for freeciv/ you should use skyscufflers 3d stuff in version 15,16 . you should make dimplomacy with the ai better like on civ3 and maybe make a thing like civ3 city view thats a maybe. but i think you guys have a great game already but this would make it even cooler.

  • #2
    space

    and you could also make new techs to enable terraforming other planets and having colonies on them. making space stations.

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    • #3
      sounds like you want to make a FreeMoO

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      • #4
        what

        whats freemoO?

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        • #5
          and again; bless google!

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          • #6
            I have to say I've always liked the idea of terraforming in Freeciv, in particular being able to expand land into the sea, but also the reverse, turning land into sea. At the moment the closest you can get is a line of transport ships

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            • #7
              In Freeciv-1.14.0 you can use engineers to turn marshes into sea.
              Originally posted by telex4
              I have to say I've always liked the idea of terraforming in Freeciv, in particular being able to expand land into the sea, but also the reverse, turning land into sea.

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              • #8
                IMHO freeciv shouldn't have techs and units which is not in the original civ2. I would allthough like to see freeciv 2.x (or something) implement the rules and features of civ3.
                I think of freeciv as a free port of civilization, henceforth it should stay as much similar to the original as possible. Except features like network play, more intuitive interfaces etc.

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                • #9


                  u no in the city production u can only buy its production if u hv enough

                  well i think se should be able 2 put an amount of money we choose 2 it and it well tell you how much u hv to put if u want it right away

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                  • #10
                    Originally posted by Ixan
                    IMHO freeciv shouldn't have techs and units which is not in the original civ2. I would allthough like to see freeciv 2.x (or something) implement the rules and features of civ3.
                    I think of freeciv as a free port of civilization, henceforth it should stay as much similar to the original as possible. Except features like network play, more intuitive interfaces etc.
                    Then why don't you just play Civ2? It can't be that expensive nowadays.

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                    • #11
                      Hirr... Civ2 is not as much fun as civ3, and it doesn't run on my favorite platform or for free

                      I hope there will be a freeciv3 someday... Especially like the Culture feature.

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                      • #12
                        Originally posted by Ixan
                        IMHO freeciv shouldn't have techs and units which is not in the original civ2. I would allthough like to see freeciv 2.x (or something) implement the rules and features of civ3.
                        I think of freeciv as a free port of civilization, henceforth it should stay as much similar to the original as possible. Except features like network play, more intuitive interfaces etc.
                        Freeciv already supports different rulesets, and ships with the rules for civ1 and civ2. It wouldn't be too much trouble to, given the code exists in the game, make a civ3 ruleset, or any others people want, whilst keeping an original civ2 ruleset for those who want it.

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