Originally posted by LDiCesare
I wonder whether I should put a global military cost multiplier somewhere, so that all costs are changed and one doesn't need to change every element by hand. Either a global one or, for each element, implement the "default" behaviour for costs and allow a multiplier.
I wonder whether I should put a global military cost multiplier somewhere, so that all costs are changed and one doesn't need to change every element by hand. Either a global one or, for each element, implement the "default" behaviour for costs and allow a multiplier.
I will change the xml file, but will deliver it only when I am sure that I can get both Dawn and Delenda working fine.
(I don't want Dawn to take forever to build a unit.)
(I don't want Dawn to take forever to build a unit.)
Comment