I'm not for putting language evolution (gw -> b, etc.) in the game.
I want one of three kinds of names in my game:
- Historical names,
- Names that I can understand ("Big Wood"), be they in English, French, Quenya or a language I made up, but definitely in a language I know or can look up.
- Names I make up myself or picked up somewhere (for instance, 1, 2, 3, etc. are all names I used for cities in ICS civ2 games).
I am not sure seeing a series of names that don't look like anything they know will appeal players. For instance, it's ok if I speak breton to have a city called Gwynned, but to simulate all the language distorsions so it can be called Vannes after being invaded/conquered by French speakers seems pointless. These changes will hurt more than help as I'd rather have the names in my empire stay constant so I can better know what is what and where it is. If names evolve constantly, as they do IRL, it will be harder to fins out where things are. Same for foreign countries. You don't have to know how they call themselves, you just want to give them one name and let it stick.
I want one of three kinds of names in my game:
- Historical names,
- Names that I can understand ("Big Wood"), be they in English, French, Quenya or a language I made up, but definitely in a language I know or can look up.
- Names I make up myself or picked up somewhere (for instance, 1, 2, 3, etc. are all names I used for cities in ICS civ2 games).
I am not sure seeing a series of names that don't look like anything they know will appeal players. For instance, it's ok if I speak breton to have a city called Gwynned, but to simulate all the language distorsions so it can be called Vannes after being invaded/conquered by French speakers seems pointless. These changes will hurt more than help as I'd rather have the names in my empire stay constant so I can better know what is what and where it is. If names evolve constantly, as they do IRL, it will be harder to fins out where things are. Same for foreign countries. You don't have to know how they call themselves, you just want to give them one name and let it stick.
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