i was joking!
-------------
i disagree totally about race.
It's not arbitrary, and should certainly not be a taboo.
You might the forum as enlightening as the pages, it's not a kook site, it's genuinely neutral, and well-referenced
for a start I'm talking about the Dawn senario in particular ...
(though assigning races and faces to later EGs is not a problem as the face generater is loads of sets of face parts, specifically designed to simulate mixing, and assigning categories of face parts to the characters of modern nations like Mauritius and Brazil are no problem in that respect).
As for:...
India.
In the Dawn scenario, it doesn't exist.
The Indus civilisation is a Dravidian one, Dravidians being one of the original "Peoples" in the ethnic evolution tree.
In later scenarios characters faces would be contructed from selected elements from the bank of face elements in the Caucasoid and Australasoid banks. I guess for accuracy you might want to assign the Dravidian EGs with more of the Australasoid elements, and the Indo-Iranians with more of some of the Caucasoid elements.
On the Race thing, it would say "mixed Caucasoid-Australasoid or Mixed: A, C".
Basques.
Are Caucasoid, not treated as a separate race but one of the "tribe" branches of the "Iberian" people (not strictly accurate historically, but good enough for this game).
Reunion, Mauritius, Brazil
Being modern nations, they not on the immediate agenda, but, they would clearly in terms of the characters' faces have a wide range of face elements they could be generated from.
In the race box it would say "Mixed Race: N, C, M,"
This is only about accuracy, nothing more.
Whilst I accept your point about race which has been researched into in Brazil. It's neither completely true to say that race is not about colours.
Sometimes it is, sometimes it isn't.
In the Dawn scenario, it fair to say that most EGs are going to be assignable to what can be called a "race".
I understand it's a loaded term (if you can think of another...) but for me it's primarily relating to the face generator for characters... we want Ethiopian faces for Ethiopian characters, Japanese faces for Japanese characters, and Irish faces for Irish characters, and if they through conquest or immigration mix, then I'm hoping it can be shown by an admixing of the face elements, as posted earlier.
It needs revising, because I found more up to date research which shows there are actually 6 races not 4, which all evolved at different times.
Negroid 120,000 BC
Mesopotamoid 100,000 BC
Australasoid 60,000 BC
Caucasoid 40,000 BC
Mongoloid 80,000 BC
Amerindian 20,000 BC
(I think, it's in a tree in an encyclopaedia downstairs)
-------------
i disagree totally about race.
It's not arbitrary, and should certainly not be a taboo.
You might the forum as enlightening as the pages, it's not a kook site, it's genuinely neutral, and well-referenced
for a start I'm talking about the Dawn senario in particular ...
(though assigning races and faces to later EGs is not a problem as the face generater is loads of sets of face parts, specifically designed to simulate mixing, and assigning categories of face parts to the characters of modern nations like Mauritius and Brazil are no problem in that respect).
As for:...
India.
In the Dawn scenario, it doesn't exist.
The Indus civilisation is a Dravidian one, Dravidians being one of the original "Peoples" in the ethnic evolution tree.
In later scenarios characters faces would be contructed from selected elements from the bank of face elements in the Caucasoid and Australasoid banks. I guess for accuracy you might want to assign the Dravidian EGs with more of the Australasoid elements, and the Indo-Iranians with more of some of the Caucasoid elements.
On the Race thing, it would say "mixed Caucasoid-Australasoid or Mixed: A, C".
Basques.
Are Caucasoid, not treated as a separate race but one of the "tribe" branches of the "Iberian" people (not strictly accurate historically, but good enough for this game).
Reunion, Mauritius, Brazil
Being modern nations, they not on the immediate agenda, but, they would clearly in terms of the characters' faces have a wide range of face elements they could be generated from.
In the race box it would say "Mixed Race: N, C, M,"
This is only about accuracy, nothing more.
Whilst I accept your point about race which has been researched into in Brazil. It's neither completely true to say that race is not about colours.
Sometimes it is, sometimes it isn't.
In the Dawn scenario, it fair to say that most EGs are going to be assignable to what can be called a "race".
I understand it's a loaded term (if you can think of another...) but for me it's primarily relating to the face generator for characters... we want Ethiopian faces for Ethiopian characters, Japanese faces for Japanese characters, and Irish faces for Irish characters, and if they through conquest or immigration mix, then I'm hoping it can be shown by an admixing of the face elements, as posted earlier.
It needs revising, because I found more up to date research which shows there are actually 6 races not 4, which all evolved at different times.
Negroid 120,000 BC
Mesopotamoid 100,000 BC
Australasoid 60,000 BC
Caucasoid 40,000 BC
Mongoloid 80,000 BC
Amerindian 20,000 BC
(I think, it's in a tree in an encyclopaedia downstairs)

Comment