That does look pretty cool....and best of all it's original! If it's not a processor hog, O Coding Gods, I vote we go with it!
, is because it's so customizable. People have built scenarios in which the unit of time is months, days, and even hours. It's true that our primary focus should be on the "real" game of Clash, but if we make it possible for people to build scenarios which use days and seasons (with cool grafx effects like "day/night"), the game will have "legs" for a very long time. If it's difficult to implement or turns into a processor hog, forget it. But if Clash is half as cool as we think it will be, people will do things with it that we never imagined. And we want to encourage that!
My first Christmas in a sub-tropical setting - I highly recommend it 
This is especially important as we continue to add artists (a good thing as far as I'm concerned!) or else we'll have a dozen people doing their own thing and have a mess at the end.


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