Just a bunch of thoughts before I disappear on vacation...
I still think we need a corruption number for the cultures themselves. I think that the guy you heard speak may be quite right about "production corruption", but there is also corruption in the political system, the legal system, and many other social institutions. I don't think solving all these is just a matter of throwing money into institutions. If the institutions are broken all the money in the world will not help! You mentioned that political corruption is part of the "de facto influences" in the government model. I think this captures part of it, but more of what I am looking at is that corruption is a source of friction resisting any movement in a good direction. Please consider putting corruption in as a cultural attribute, and if it can be shown that it is redundant with administrative spending within the model, then we can take it out again if necessary. But I feel very strongly it will be necessary.
In terms of the tech level of a culture being important, which we discussed above, I think the most important affect is that the strength of one culture to influence and other increases dramatically with its technology level. Basically, no matter who the barbarians are, when they take over a civilization, if you look 100 years later, you can usually hardly see the previous barbarian culture at all. Even though they were on top! It's because the barbarians don't have traditions to go long with much of the circumstances that occur in the higher-tech society. They frequently take on the court rituals of the higher-tech society, because they had no courts... Obviously there are some exceptions, but I think this is a very strong trend over world history. I think it needs to be included when cultures mix together into a hybrid culture.
I think I and E can be modeled ok in the way Rodrigo proposes (probably one variable suffices). However, I would also include corruption in the mix. (Why innovate when graft is more profitable, and less risky
) We need to keep some lid on the attributes, and using combinations is a good way to do that IMO. Richard, I think this will work out fine, although I may be deluded 
Language: Agreed, lets ditch the languages for now...
More than one religion: Ok, leave simple is my vote. Easy to change if we decide otherwise later.
Expansionist and Aggressiveness: I think these are more a function of Government than culture, as someone pointed out a while ago in a thread far, far away.
Asceticism: I had always pictured this as Relative rather than absolute. I think one can at least call oneself an ascetic if one lives with expenditures typical of PCI = 50 in a society with PCI = 200. PCI = 50 still has a lot of material goods, just relatively less than the PCI would indicate.
[This message has been edited by Mark_Everson (edited June 21, 2000).]
I still think we need a corruption number for the cultures themselves. I think that the guy you heard speak may be quite right about "production corruption", but there is also corruption in the political system, the legal system, and many other social institutions. I don't think solving all these is just a matter of throwing money into institutions. If the institutions are broken all the money in the world will not help! You mentioned that political corruption is part of the "de facto influences" in the government model. I think this captures part of it, but more of what I am looking at is that corruption is a source of friction resisting any movement in a good direction. Please consider putting corruption in as a cultural attribute, and if it can be shown that it is redundant with administrative spending within the model, then we can take it out again if necessary. But I feel very strongly it will be necessary.
In terms of the tech level of a culture being important, which we discussed above, I think the most important affect is that the strength of one culture to influence and other increases dramatically with its technology level. Basically, no matter who the barbarians are, when they take over a civilization, if you look 100 years later, you can usually hardly see the previous barbarian culture at all. Even though they were on top! It's because the barbarians don't have traditions to go long with much of the circumstances that occur in the higher-tech society. They frequently take on the court rituals of the higher-tech society, because they had no courts... Obviously there are some exceptions, but I think this is a very strong trend over world history. I think it needs to be included when cultures mix together into a hybrid culture.
I think I and E can be modeled ok in the way Rodrigo proposes (probably one variable suffices). However, I would also include corruption in the mix. (Why innovate when graft is more profitable, and less risky


Language: Agreed, lets ditch the languages for now...
More than one religion: Ok, leave simple is my vote. Easy to change if we decide otherwise later.
Expansionist and Aggressiveness: I think these are more a function of Government than culture, as someone pointed out a while ago in a thread far, far away.
Asceticism: I had always pictured this as Relative rather than absolute. I think one can at least call oneself an ascetic if one lives with expenditures typical of PCI = 50 in a society with PCI = 200. PCI = 50 still has a lot of material goods, just relatively less than the PCI would indicate.
[This message has been edited by Mark_Everson (edited June 21, 2000).]
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