Ok, In terms of the stuff I think we can have ready for demo 5 here is the list
I. The actual battle resolution system that Kerenske and I are hacking out as I speak. This a reasonably involved modular battle system applicable to any time period. I will post it as soon as we have got it together.
II. A unit structure system: This will detail how units are created and how they are structured. This will probably be an incomplete picture of the final version of this but it's a good first step
III. A Strategic movement, moving armies around on the map system. I think that Mark, and Korn have a reasonable idea of what they want to do here so hopefully it can be implemented.
IV. A rough supply system. This will incorporate things such as depots and supply effects in various time periods. Again this will be a rough version, and will probably be modified in the future.
-Harli
I. The actual battle resolution system that Kerenske and I are hacking out as I speak. This a reasonably involved modular battle system applicable to any time period. I will post it as soon as we have got it together.
II. A unit structure system: This will detail how units are created and how they are structured. This will probably be an incomplete picture of the final version of this but it's a good first step
III. A Strategic movement, moving armies around on the map system. I think that Mark, and Korn have a reasonable idea of what they want to do here so hopefully it can be implemented.
IV. A rough supply system. This will incorporate things such as depots and supply effects in various time periods. Again this will be a rough version, and will probably be modified in the future.
-Harli
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