Re M4
Well, my main concern is to capture the feel of these conflicts. In ancient times you cmpaigns that lasted 20 years or more. In modern times campaigns can take under a year (i.e. desert storm... 100 hrs) The other thing that I would like modeled somehow would be seasonal effects and so forth.
Ok, from the Ai point of view I see the bigger problem. So what are the alternatives? The sliding scale as we discussed or what. The seasonal effects can be handled abstractly I know that... The rapidity of modern conflict though seems a bit harder to do...
-Harli
Well, my main concern is to capture the feel of these conflicts. In ancient times you cmpaigns that lasted 20 years or more. In modern times campaigns can take under a year (i.e. desert storm... 100 hrs) The other thing that I would like modeled somehow would be seasonal effects and so forth.
Ok, from the Ai point of view I see the bigger problem. So what are the alternatives? The sliding scale as we discussed or what. The seasonal effects can be handled abstractly I know that... The rapidity of modern conflict though seems a bit harder to do...
-Harli
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