I've been reading more on government and riots etc on the main site. The more I read this stuff the more I can't wait for a full scale version of this game.
There will clearly be many different concepts to learn and important things to know in order to be successful, so I was wondering if there will be an advice and tips system to aid the player as the game runs.
I know there is something similar in the new demo, but I had in mind an advisor system where you could roughly pick your advice based on how you wish to rule. So if you want to be a total despot, you will get advice that specifically looks at what's going on in the game, and then suggests "give x group more money and recruit more soldiers in city y". Beginners could use this and perhaps even a breakdown of reasons for failure of thier government etc in order to make it clear why they failed and help them to learn to play the game better.
Perhaps even something similar to civilization II with advisors competing for your attention and argueing with eachother, although much more complex in nature... just a thought... Maybe those power blocs could voice their opinions in full sentences to give the player an instant idea of where their opinions lie...
There will clearly be many different concepts to learn and important things to know in order to be successful, so I was wondering if there will be an advice and tips system to aid the player as the game runs.
I know there is something similar in the new demo, but I had in mind an advisor system where you could roughly pick your advice based on how you wish to rule. So if you want to be a total despot, you will get advice that specifically looks at what's going on in the game, and then suggests "give x group more money and recruit more soldiers in city y". Beginners could use this and perhaps even a breakdown of reasons for failure of thier government etc in order to make it clear why they failed and help them to learn to play the game better.
Perhaps even something similar to civilization II with advisors competing for your attention and argueing with eachother, although much more complex in nature... just a thought... Maybe those power blocs could voice their opinions in full sentences to give the player an instant idea of where their opinions lie...
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