Before I begin, I realise the controversial nature of this post and understand that this will never be implemented. I do however want to post it, just so its out there.
One of my biggest annoyances with civ 2 was the cylindrical world, so I have alway been a fan of a spherical world. It was not till recently however that I realised that squares don't fit on a sphere. So I set out on a quest to find a polygon that would enable a map spherical map:
- every polygon is of the same type (this excludes the hexagon-pentagon mix of soccer balls)
- every polygon is adjacent to the same number of polygons (this excludes cubes the corner squares of which are adjacent to seven rather than eight squares)
-the polygons are regular
The only answer I can find is to use equilateral triangles. I didn't like the idea at first, but it doesn't look too bad...
One of my biggest annoyances with civ 2 was the cylindrical world, so I have alway been a fan of a spherical world. It was not till recently however that I realised that squares don't fit on a sphere. So I set out on a quest to find a polygon that would enable a map spherical map:
- every polygon is of the same type (this excludes the hexagon-pentagon mix of soccer balls)
- every polygon is adjacent to the same number of polygons (this excludes cubes the corner squares of which are adjacent to seven rather than eight squares)
-the polygons are regular
The only answer I can find is to use equilateral triangles. I didn't like the idea at first, but it doesn't look too bad...
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