Hi,
I have recently been in contact with Mark Everson and Rodrigo Quijada regarding the usage of some models (specifically the Social, Goverment and Riot models) for a seperate project I am working on.
I am writing a HTML based political wargame loosely based on a 80's boardgame called Supremacy. Think of the game as a mix of Supremacy, Balance of Power and Shadow President.
It is set in the 1960's through to 2000. It depicts the world as a multipolar system where there is six competing superpowers fighting for global supremacy.
I want the international interaction between superpowers and sovereign states to be constrained by domestic political interest groups. Now I have been struggling with the Domestic Politics a bit. I have doing a lot of research. I am currently reading "War and Peace" and I have just finished "The Principles of Internation Politics". But then I found the Clash website, and found the models to be an very rich source of information. The models fit perfectly for what I was looking for.
Both Mark and Rodrigo are happy for me to use the models as along as pass back feedback on the implementation along with other finding I might discover. But I was would like to know if any other members of the group object to my using of the models.
I personally do ot feel that there is any conflict of interests between our projects. Our games would meet the needs of two very different markets. Clash takes the players through 300 years of history, my game focuses on 40 years. Clash concentrates on technological progress, trade and relations. Mine concentrates more on International relationships.
What do guys think. Any objections?
Ian Wermerling
I have recently been in contact with Mark Everson and Rodrigo Quijada regarding the usage of some models (specifically the Social, Goverment and Riot models) for a seperate project I am working on.
I am writing a HTML based political wargame loosely based on a 80's boardgame called Supremacy. Think of the game as a mix of Supremacy, Balance of Power and Shadow President.
It is set in the 1960's through to 2000. It depicts the world as a multipolar system where there is six competing superpowers fighting for global supremacy.
I want the international interaction between superpowers and sovereign states to be constrained by domestic political interest groups. Now I have been struggling with the Domestic Politics a bit. I have doing a lot of research. I am currently reading "War and Peace" and I have just finished "The Principles of Internation Politics". But then I found the Clash website, and found the models to be an very rich source of information. The models fit perfectly for what I was looking for.
Both Mark and Rodrigo are happy for me to use the models as along as pass back feedback on the implementation along with other finding I might discover. But I was would like to know if any other members of the group object to my using of the models.
I personally do ot feel that there is any conflict of interests between our projects. Our games would meet the needs of two very different markets. Clash takes the players through 300 years of history, my game focuses on 40 years. Clash concentrates on technological progress, trade and relations. Mine concentrates more on International relationships.
What do guys think. Any objections?
Ian Wermerling
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